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Gadgets and Games: Design and Engineering for STEM
Gadgets and Games: Design and Engineering for STEM
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Has Teacher Notes Accelerated Reader
Heinemann-Raintree Middle School Nonfiction

Gadgets and Games: Design and Engineering for STEM

Did you know that all gadgets and games have a life cycle? That's what we call the stages from  their design, manufacture, and sale to their use, maintenance, and disposal. This book explains what happens during these stages, such as prototyping, the sourcing of components, the production process, the decisions made by designers and engineers, and recycling.

 
ISBN978-1-4329-7036-9
6-Pack ISBN978-1-4329-7041-3
GRLU
Lexile Level1050L
ATOS Level8
GenreInformational
Text TypeInformational Text
Text SubtypeSequence
SubjectTechnology
Page Count56
Copyright2013
SeriesDesign and Engineering for STEM
Teacher NotesYes
Paperback
Price
$9.99
 


6-Pack
Paperback
Price
$57.94

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Chris Oxlade

Chris Oxlade

Chris Oxlade is an experienced author of non-fiction books for children. He has written more than 200 titles on science, technology, sports and hobbies, from encyclopedia articles to fun activity books.

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