Please sign-in to...
  • Save Orders
  • View Saved Orders
  • View Order History
  • Save Wish Lists
  • Move Wish List to Cart
  • and more!
 

Do not show this message again.

 

Search Results

Recently Viewed Products
 

You have not viewed any products recently.

 
 
Products (12) Content (105)
Build It: Invent New Structures and Contraptions

Build It: Invent New Structures and Contraptions

If you like tinkering with widgets, wing nuts, gadgets, and gauges, you’ve picked up the right book. In Build It, you’ll invent a trash grabber, a newspaper ...

Award WinnersReviewed Titles
978-1-4296-7981-7
Paperback
Capstone Press
8-10 Years
Grades 3-4
7 3/4 x 8 3/4
32
2012

Price
$8.10

 
Build It: Invent New Structures and Contraptions

Build It: Invent New Structures and Contraptions

If you like tinkering with widgets, wing nuts, gadgets, and gauges, you’ve picked up the right book. In Build It, you’ll invent a trash grabber, a newspaper ...

Award WinnersReviewed TitlesInteractive eBook
978-1-4914-4981-3
Interactive eBook Downloadable
Capstone Press
8-10 Years
Grades 3-4
7 3/4 x 8 3/4
32
2012

Price
$7.95

PaperbackPrice: $8.10
 
Curse of the Stage Fright

Curse of the Stage Fright

Scooby-Doo and the Mystery Inc. gang have tickets to opening night of Hamlet at the Crystal Cove Theater, one of the town’s most beautiful buildings. But ...

978-1-4965-3587-0
Paperback
Stone Arch Books
8-12 Years
Grades 3-7
6 x 9
88
2016

Price
$5.95

 
Harness It: Invent New Ways to Harness Energy and Nature

Harness It: Invent New Ways to Harness Energy and Nature

You can control the power of energy with your own two hands. In Harness It, you’ll invent a penny battery, a solar cooker, a trip wire, and many other energy ...

Award WinnersReviewed Titles
978-1-4296-7982-4
Paperback
Capstone Press
8-10 Years
Grades 3-4
7 3/4 x 8 3/4
32
2012

Price
$8.10

 
Harness It: Invent New Ways to Harness Energy and Nature

Harness It: Invent New Ways to Harness Energy and Nature

You can control the power of energy with your own two hands. In Harness It, you’ll invent a penny battery, a solar cooker, a trip wire, and many other energy ...

Award WinnersReviewed TitlesInteractive eBook
978-1-4914-4979-0
Interactive eBook Downloadable
Capstone Press
8-10 Years
Grades 3-4
7 3/4 x 8 3/4
32
2012

Price
$7.95

PaperbackPrice: $8.10
 
Legend of the Gator Man

Legend of the Gator Man

Scooby-Doo and Mystery Inc. gang visit an archeological dig, but the camp is deserted, including Professor Cosmo Dinkley. The professor’s journal reports a ...

978-1-4965-3588-7
Paperback
Stone Arch Books
8-12 Years
Grades 3-7
6 x 9
88
2016

Price
$5.95

 
Mystery of the Mist Monster

Mystery of the Mist Monster

While Scooby-Doo and the gang visit a tourist town, the Mystery Machine vanishes in a patch of thick fog. Other vehicles have gone missing as well. Mystery ...

Reviewed Titles
978-1-4965-3590-0
Paperback
Stone Arch Books
8-12 Years
Grades 3-7
6 x 9
88
2016

Price
$5.95

 
Repurpose It: Invent New Uses for Old Stuff

Repurpose It: Invent New Uses for Old Stuff

Create amazing inventions and help the environment at the same time. In Repurpose It, you’ll invent a solar still, a bug robot, a textbook safe, and many other ...

Award WinnersReviewed Titles
978-1-4296-7983-1
Paperback
Capstone Press
8-10 Years
Grades 3-4
7 3/4 x 8 3/4
32
2012

Price
$8.10

 
Repurpose It: Invent New Uses for Old Stuff

Repurpose It: Invent New Uses for Old Stuff

Create amazing inventions and help the environment at the same time. In Repurpose It, you’ll invent a solar still, a bug robot, a textbook safe, and many other ...

Award WinnersReviewed TitlesInteractive eBook
978-1-4914-4982-0
Interactive eBook Downloadable
Capstone Press
8-10 Years
Grades 3-4
7 3/4 x 8 3/4
32
2012

Price
$7.95

PaperbackPrice: $8.10
 
Secret of the Haunted Cave

Secret of the Haunted Cave

Follow Scooby, Shaggy, Velma, Daphne, and Fred into a bottomless cavern, which is haunted by the ghosts of Civil War soldiers. Or is it? The Mystery Inc. gang ...

978-1-4965-3589-4
Paperback
Stone Arch Books
8-12 Years
Grades 3-7
6 x 9
88
2016

Price
$5.95

 
Zoom It: Invent New Machines That Move

Zoom It: Invent New Machines That Move

Do you have a need for speed? Does power make your heart pound? In Zoom It, you’ll invent a gas powered boat, a catapult, an electric car, and many other ...

Award WinnersReviewed Titles
978-1-4296-7984-8
Paperback
Capstone Press
8-10 Years
Grades 3-4
7 3/4 x 8 3/4
32
2012

Price
$8.10

 
Zoom It: Invent New Machines That Move

Zoom It: Invent New Machines That Move

Do you have a need for speed? Does power make your heart pound? In Zoom It, you’ll invent a gas powered boat, a catapult, an electric car, and many other ...

Award WinnersReviewed TitlesInteractive eBook
978-1-4914-4980-6
Interactive eBook Downloadable
Capstone Press
8-10 Years
Grades 3-4
7 3/4 x 8 3/4
32
2012

Price
$7.95

PaperbackPrice: $8.10
 
 
 
 
 
 
 
 



 
OK