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Time for Action: The Inspiring Truth Behind Popular Adventure Video Games
Time for Action: The Inspiring Truth Behind Popular Adventure Video Games
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Edge Books

Time for Action: The Inspiring Truth Behind Popular Adventure Video Games

Hunting for treasure and artifacts in the ruins of an ancient lost city. Solving complex puzzles to open the doors to a secret passage. Discovering the truth about a legendary figure from history. Fans of adventure video games love these activities and many more. But what is the true story behind today's popular action adventure games? Are the ancient cities in these games real or inspired by real locations? What kind of treasure has been found in actual ancient ruins? What type of dangers do treasure hunters face in the real world? Compare true exploration of ancient cities to today's popular video games and learn if they are portrayed accurately, or if the games twist the truth to create a more exciting game-playing experience.

 
ISBN978-1-5435-2575-5
6-Pack ISBN978-1-5435-2589-2
GRLX
Lexile Level890L
Text TypeInformational Text
Page Count32
Copyright2019
SeriesVideo Games vs. Reality
Paperback
Price
$7.95
 


6-Pack
Paperback
Price
$47.70

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Thomas Kingsley Troupe

Thomas Kingsley Troupe

Thomas Kingsley Troupe has written more than 30 children's books. His book 'Legend of the Werewolf '(Picture Window Books, 2011) received a bronze medal for the Moonbeam Children's Book Award. Thomas lives in Woodbury, Minnesota with his wife and two young boys.

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